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Hyrule Warriors: Age Of Imprisonment Version 1.0.3 Is Now Live, Here Are The Full Patch Notes


Image: Nintendo

Earlier this week, Koei Tecmo and Nintendo announced a second main free replace for Hyrule Warriors: Age of Imprisonment on the Switch 2.

This patch has now gone stay, bumping the recreation up to Version 1.0.3. Once again, it comes with new challenges, quests, improved rewards, options (including new weapons and Unique Skills) and much more. Here’s the full rundown, via the official Nintendo support web page:

Hyrule Warriors: Age of Imprisonment – Version 1.0.3 (seventeenth December 2025)

Features added

Phantom Ganon:

  • Phantom Ganon is a new function that randomly triggers in battles that you have accomplished. In battles where Phantom Ganon has triggered, a portion of the enemies that seem will have reworked into Vicious Enemies or Gloom Spawn.
  • In addition, when you defeat highly effective enemies, there is a chance that Phantom Ganon may seem. You will be in a position to purchase more Pure Zonaite Steel than in regular battles.

Forbidden Difficulty:

  • In the new Forbidden problem degree, you can expertise high-difficulty battles that are more difficult than the battles in Very Hard problem.
  • If you full a certain quantity of battles on Forbidden problem, you will obtain particular rewards such as Pure Zonaite Steel or an increase in the quantity of Special Rations that can be held.

New challenges and quests added:

  • Similar to the first free replace, this second replace also provides a number of new challenges and quests to the Hyrule Map after the predominant recreation has been overwhelmed.
  • Lizalfos and Chuchus seem as new Vicious Enemies.
  • The Tanagar Meditation Hall on the sky island is unlocked, and you will be in a position to carry out a sync strike if you enter with two characters.

New Unique Skills added:

  • New distinctive expertise have been added to the Mysterious Construct for its one-handed weapons, two-handed weapons, and spears.
  • With the one-handed weapon distinctive talent Shield Charge, you can break through harmful attacks from charging enemies by raising your defend and stepping into them. Also, with appropriate timing against an enemy attack, you can deal a highly effective spinning slash.
  • You can be taught these expertise by finishing the challenges and quests that are added in this replace.

New weapons added:

  • The Forbidden Blade, a one-handed weapon that was touched by Gloom and ominously reworked, was added. The Mysterious Construct and warriors of varied peoples are in a position to equip it.
  • You can purchase this weapon by finishing battles that are added in this replace.
  • The battles below will be added as properly:
    • Battles centered on the warriors.
    • A life-or-death wrestle with a certain highly effective enemy.

Improved Features

  • Aside Quests that contain sync strikes as a situation have been modified so that they can also be achieved by characters you are not controlling while performing sync strikes.
  • You can back out of bonus conversations in the Gallery with B Button.
  • Adjusted show circumstances and frequency in Tutorials for Dodge and Guard.
  • When you have hit the higher restrict of Zonaite Steel you can possess, you will be in a position to use the weapon enhancements below at the finish of fight:
    • Raise Weapon-Level Limit
    • Remove Seals

Fixed Issues

  • Fixed an concern where, when assigning Electric Lizalfos components to the Material Sensor, a battle in which Electric Lizalfos don’t seem (“Terror of the Sands”) could be tracked.
  • Fixed an concern where the Challenge “A Flash of Steel in the Desert“ would not seem until a quantity of other battles had been accomplished, even after all displayed requisite battles had been accomplished.
  • Fixed an concern where, during two-player split-screen play, the second participant’s attack sounds and other sounds could not be heard.
  • Fixed an concern where, when assigning crucial supplies to the Material Sensor (Assign to Sensor in Unlock Weapon Arts) a participant would only be in a position to take away them from the sensor via the Materials screen.

You can discover out more about this newest replace for Hyrule Warriors: Age of Imprisonment in our earlier post:





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