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Best Switch 2 Ports – The Most Impressive Third-Party Games On Nintendo Switch 2


Since its launch, Switch 2 has shortly adopted in its predecessor’s footsteps, attracting spectacular ports from other consoles which belie the modest energy of its cell chipset. It’s a large bounce up from Switch 1, but we’re still speaking about a pill smaller than the average paperback, and it’s mightily spectacular to see it handling some of the greatest video games from the best devs on the planet.

Naturally, some efforts are higher than others, and here we’re highlighting the very best ports on Switch 2; a choice of the best performers, encompassing not just “impossible” ports of video games designed to run on much more highly effective, home-bound {hardware}, but also efforts from builders who made the proper selections — the proper compromises — to get their recreation singing on Switch 2 without sacrificing what makes it particular.

Running these side-by-side with the same recreation on PS5 Pro, sure, you’ll be aware the distinction! But if you’re a Switch-only gamer (or you just treasure the comfort of moveable play), you won’t really feel short-changed. These ship the fully-formed expertise in type.

Let’s crack on in alphabetical order…

Apex Legends (Switch 2)

Assassin’s Creed Shadows (Switch 2)

Cyberpunk 2077: Ultimate Edition (Switch 2)

No Man’s Sky – Nintendo Switch 2 Edition (Switch 2)

Red Dead Redemption: Nintendo Switch 2 Edition (Switch 2)

Simogo Legacy Collection – Nintendo Switch 2 Edition (Switch 2)

Star Wars Outlaws (Switch 2)


And there we are – Switch 2’s best ports. Not a dangerous begin!

Honourable Mentions

Here is where we’ll give video games we actually appreciated a nod, even if the Switch 2 model did not do fairly enough to make the checklist above.

Best Switch 2 Ports
Image: Damien McFerran / Nintendo Life

Switch 2 Port FAQ

Before we go, some housekeeping and ideas on ports.

What do you imply by ‘port’, precisely?

Generally, when we say ‘Switch port’, we’re referring to a recreation that launched on more highly effective home-console {hardware} in the previous and has been tailored for Switch (or in this case, Switch 2).

However, Switch 2 blurs the line more than ever between straight-up simultaneous cross-platform releases — the likes of the upcoming Resident Evil Requiem, for occasion — and video games we’d more historically think of as ‘ports’.

Historically, a port would refer to a downsized or tailored model of an arcade recreation rebuilt to run on less highly effective {hardware}. If a recreation is constructed to run natively on a (sometimes very) completely different system structure, a port makes an attempt to translate it to another setting. Think the Atari 2600 model of Pac-Man, for occasion, which shares only the most primary gameplay template and iconography of the authentic coin-op.

Nowadays, recreation makers and engine designers usually issue in scalability from the starting of development, thanks primarily to the significance of cell gaming and the success of the Switch. This muddies definitions, regardless of whatever a recreation’s ‘lead platform’ might have been. As an Unreal Engine 4 recreation, is Persona 3 Reload on Switch 2 a port, technically, or just a late-releasing model of the 2024 recreation? Are the NS2 Editions ports? Are all video games ports?!? WHAT IS VIDYAGAM?

For Switch 1, The Witcher 3 and Doom 2016 were quintessential “miracle ports” that introduced massive, technically formidable video games to a small console – video games which you would not expect to run on a handheld hybrid at all, not to mention properly.

The checklist above primarily focuses on video games that launched elsewhere prior to showing on Switch 2 and carried out beyond our expectations on Nintendo’s system. Something like Yakuza 0 (where the Switch 2 model is technically the first release of the Director’s Cut) would not really feel out of place here, though, so if you’d colloquially call it a ‘Switch 2 port’, you may discover it listed above — if it’s good enough.

As a further instance to illustrate the fuzzy definitions, the upcoming Indiana Jones and the Great Circle, which launched on Xbox back in 2024, suits the more conventional definition of a port – a recreation developed with more highly effective {hardware} in thoughts that’s tailored to something smaller. But then RE Requiem, despite launching concurrently on all platforms, also arguably suits that definition, would not you say? IF that turns out to be an wonderful model, we do not think it would be out of place here.

tl;dr

If it’s a multiplatform recreation and an spectacular technical achievement on Switch 2 — and if the recreation is great, of course! — we’ll take into account it for the checklist.

Switch 2 Breath of the Wild
Image: Zion Grassl / Nintendo Life

What about first-party Nintendo Switch 2 Editions of previous Switch 1 video games?

We’ve targeted on third-party efforts here. The Switch 2 variations of Nintendo’s first-party output — video games like Breath of the Wild and Tears of the Kingdom, for occasion — are usually wonderful 4K/60 variations (Metroid Prime 4 boasts a 120fps mode, while Animal Crossing: New Horizons will stick to 30fps) and undoubtedly the ones to decide given the option between S1 and S2.

Here’s a checklist of all first-party Nintendo Switch 2 Editions for reference:



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