The catchily-titled Final Fantasy VII Remake Intergrade was one of our favorite bulletins out of the Switch 2 reveal Direct back in April. So much of us missed the unique remake when it arrived on beefier consoles back in 2020, and even those who did handle to get around to it were excited by the prospect of enjoying it on the go.
Nintendo and Square Enix have stored quiet on any further info about the sport in the months since (come on, we need a release date!), so we were happy to see it be a part of the third-party lineup in Nintendo’s Switch 2 sales space at Gamescom this yr. With its 40+ hour marketing campaign, this has the potential to be a fairly hefty port, so would the new {hardware} be ready to keep up?
Fortunately, the beautiful Felix was on hand in Cologne to blast through a 15-minute FFVII preview and fill us in on what we can expect. In short, it’s trying actually rather good.
Mr. Felix was joyful to report that the portion of the sport he got to pattern ran tremendous easily, with a body fee that he put somewhere between 30 and 60fps. The accompanying over-the-shoulder footage reveals it in motion, and we have to agree, that smoothness is a welcome sight (notably after the worrying tales of Elden Ring: Tarnished Edition).
Of course, he only got the alternative to see the early introduction in this preview, so there’s no guarantee that issues will be fairly so robust as the sport opens up, but it appears to be like promising so far! You can examine out Felix’s ideas in full in the above dialogue with the fantastic Zion.
Now then, how about we go more particular on that ‘Winter’ release window, eh?